A collection of projects spanning AR/VR, Unity platform engineering, and immersive experiences. From modular Unity packages to large-scale interactive activations, these works highlight my focus on building reliable systems and engaging content.
My Math Academy
As Senior Software Engineer at Math Academy, I guided the architectural direction…
Justice League VR
I helped architect and lead the development of Justice League VR, delivering…
Color Alive
One of my favorite projects, I was part of the team that…
Blizzard AR Viewer
I collaborated with Blizzard to bring the Diablo III: Reaper of Souls…